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About the solution
Louis is a child and family psychotherapist. He had the idea for this solution at a hospice in London while helping parents with a terminal illness talk to their children about coming to the end of their life.
Jamie, on the other hand, lost his dad to cancer when he was a teenager. At the time, he trying to cope with this loss by drinking, using drugs and joining gangs. "I was always drunk, I was always finding ways to escape reality through drugs, through gangs. That support I had from my dad I was always looking for it and the only thing that was really there was gangs”, he explained.
Because of this, Jamie got suspended from school. He was able to find some solace in online gaming. It also became therapeutic for him to speak with the people he played online.
“The game helps young people by:
- Developing emotional literacy and wisdom around death
- Sharing stories from other people in similar situations
- Providing tailored mindfulness meditations by the rockpool
- Encouraging important and difficult conversations with loved ones using in-app quests”, says on the official website.
The app is free and available for iOS and Android in the UK, EU, Canada, Australia and New Zeland.
The team now plans to make the app available in the USA and translate it into various languages.
Adapted from: https://bit.ly/2Q5PgCm
More info: https://bounce.works/apartofme/
https://vimeo.com/307567402
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Patient creates website to help cope with addictions
CAREGIVING
Addiction
App (Including when connected with wearable)
Promoting self-management
Manage Medication
Building Supportive Community Relationships
Promoting inclusivity and social integration
Enhancing Mental Health
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Psychiatry
United States
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474
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0
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7017
Music to help autistic children
COMMUNICATION: Communicating, whether by speaking, listening, or other means
CAREGIVING
Listening to music
Autism
Podcast
Educational/Leisure device (book, toy, game...)
Social Media
Difficulties with speech
Difficulties learning how to talk
Promoting self-management
Managing Neurological Disorders
Promoting inclusivity and social integration
Improving Speech and Communication
To improve Treatment/Therapy
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
Neurology
Pediatrics
Psychiatry
United States
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124
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1321
Sparkzz is webapp created by a group of parents, weary of spending hours researching and organising activities for their children
CAREGIVING
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Antisocial Behaviour
Social Media
Website
App (Including when connected with wearable)
Strategy/Tip
Social withdrawal or isolation
Promoting self-management
Promoting inclusivity and social integration
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Pediatrics
Psychiatry
Portugal
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