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About the solution
Because of his condition, Thomas wouldn’t be able to spend hours playing Minecraft, his favorite game, because most controllers are designed with buttons that are impossible to use by people with such a disease. That’s when Caleb stepped win: He designed a simple little piece of 3D printed plastic that attaches to a joystick.
“Thomas loves to play minecraft. I met with him and talked about what he needed in terms of a controller. At this point in time, Thomas doesn’t really need much. He can use an Xbox gamepad, a sixaxis controller, and keyboard and mouse. He has a little bit of trouble holding the triggers for more than a couple seconds, but he gets by. This meant that I really didn’t have a specific problem to solve so I just tried to build something that would help the most people possible”, the inventor explained.
Caleb began by developing a scratchpad prototype posted on Hackaday, before creating a dedicated website to share techniques. He also shared the full instructions, models and files on Thingerverse.
More info: http://bit.ly/2bbXwgt
Adapted from: http://bit.ly/2bbNQks
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This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Feelif is a multimedia device for blind and visually impaired people
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Reading
Video gaming
Blindness
Visual Impairment
Congenital Deafness
Hearing Disorders
App (Including when connected with wearable)
Videogame
Educational/Leisure device (book, toy, game...)
Hearing loss or ringing in the ears (tinnitus)
Vision problems
Managing Neurological Disorders
Improving Speech and Communication
General and Family Medicine
Medical Genetics
Neurology
Ophthalmology
Otorhinolaryngology
Pediatrics
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Educational/Leisure device (book, toy, game...)
Assistive Technology access
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Replacing lost limbs
Promoting self-management
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Caregiving Support
Medical Genetics
Orthopedics
Pediatrics
Rheumatology
Mobility issues
Solutions for Disabled people
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CAREGIVING
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Social interaction
Autism
Assistive Daily Life Device (to help ADL)
Body-Worn solutions (Clothing, accessories, shoes, sensors...)
App (Including when connected with wearable)
Anxiety or excessive worry
Difficulty concentrating or making decisions
Loss of interest or pleasure in activities (anhedonia)
Restlessness or feeling slowed down
Social withdrawal or isolation
Promoting self-management
Managing Neurological Disorders
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Caregiving Support
Child and Adolescent Psychiatry
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