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About the solution
Our solution arises to respond to the social problem of dementia that affects thousands of people globally. Currently, we know 40% of these cases are due to 12 modifiable risk factors, mainly the social isolation, physical inactivity and depression.
The exercogs are a therapeutic tool created for dementia prevention programs. This is an innovative tool that combine physical exercise, cognitive skills, and social interaction in a single activity. It is worth emphasizing that these games are played in group whithin a game scenario specially designed to promote social interaction, allowing the creation of healthy connections between older people that are fundamental for their mental and emotional health. In addition, the exercogs are gamified and use augmented reality to provide an interactive and motivating experience.
The exercogs have different levels of difficulties that allow the adaptation of the activities to the needs and potential of each person.
In the physical domain, the games allow us to work on mobility, motor coordination and balance. On a cognitive level, they work on attention, executive functions and memory.
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
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Memory Lane Games - Reigniting memories for those with Dementia & Alzheimer's
CAREGIVING
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Alzheimer's Disease
App (Including when connected with wearable)
Videogame
Memory loss
Recovering cognitive function
Promoting self-management
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Enhancing Mental Health
Improving Speech and Communication
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Neurology
United Kingdom
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105
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Actif: Elevating Senior Well-being, crafted by Sara Gonçalves, a compassionate caregiver inspired by her grandmother
WALKING: Walking
WALKING WITH A WALKING AID: Walking with a walking aid
MOVING IN A WHEELCHAIR: Moving using a wheelchair.
BODY BALANCE: Maintaining body balance
Alzheimer's Disease
Videogame
Difficulty coordinating movements
Loss of balance
Difficulty speaking or understanding speech
Trouble with fine motor skills (e.g., writing, buttoning clothes)
Cognitive impairment
Memory loss
Confusion
Sleep disturbances
Hearing loss or ringing in the ears (tinnitus)
Mood swings
Changes in appetite or weight
Difficulty swallowing (dysphagia)
Depression or anxiety
Restoring mobility
Improving respiratory function
Managing pain
Restoring heart health
Preserving Organ Function
Rehabilitating After Stroke
Building Supportive Community Relationships
Promoting inclusivity and social integration
Recovering from Traumatic Injuries
Enhancing Mental Health
Maintaining Balance and Mobility
Restoring Blood Circulation
Internal Medicine
Medical Genetics
Neurology
Portugal
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492
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11429
Son creates therapy system for Parkinson’s and other diseases inspired by his father
Playing
CAREGIVING
Social interaction
Parkinson's Disease
Educational/Leisure device (book, toy, game...)
Tremors
Muscle cramps or spasms
Difficulty speaking or understanding speech
Trouble with fine motor skills (e.g., writing, buttoning clothes)
Cognitive impairment
Memory loss
Confusion
Anxiety
Depression or anxiety
Recovering cognitive function
Managing Neurological Disorders
Building Supportive Community Relationships
Enhancing Mental Health
To improve Treatment/Therapy
Neurology
United States
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