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About the solution
Eyeborg, founded by Rob Spence, is a remarkable company that specialises in the development of innovative eye-related technologies. Rob Spence himself lost an eye in a childhood accident, which inspired him to explore possibilities for enhancing vision and creating unique experiences for individuals with visual impairments.
One of Eyeborg's notable creations is a prosthetic eye equipped with a miniature camera. This prosthetic eye, often referred to as the "2 Camera," integrates advanced technology to capture and record visual experiences from the wearer's perspective. The camera is discreetly embedded within the prosthetic eye, allowing users to document their surroundings effortlessly.
The Eyeborg Camera not only serves as a remarkable tool for those with visual impairments but also offers intriguing possibilities for artistic expression, documenting adventures, and exploring new perspectives. Wearers can capture photos and videos directly from their point of view, providing a unique and immersive visual experience.
By combining the aesthetics of a prosthetic eye with cutting-edge technology, Eyeborg has not only enhanced the functionality of traditional prosthetics but also transformed them into artistic and technological marvels. The company's innovative approach has garnered attention worldwide and has opened up new possibilities for individuals with visual impairments to engage with the world around them in a whole new way.
Through their groundbreaking work, Eyeborg has demonstrated how technology can empower and augment human abilities, enabling individuals to experience and share their vision in unprecedented ways. Their prosthetic eye with a miniature camera showcases the potential for assistive technologies to bridge the gap between disabilities and new forms of self-expression, ultimately enhancing the lives of individuals with visual impairments.
And follow them at their socials: https://www.facebook.com/Eyeborg?fref=browse_search
https://www.youtube.com/watch?v=f4OtXwOH2Ls
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Girls create translation armband for the deaf
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Social interaction
Congenital Deafness
Hearing Disorders
Ear and Labyrinth Disorders
5 Senses support devices: (glasses, hearing aids, headphones...)
Assistive Daily Life Device (to help ADL)
Body-Worn solutions (Clothing, accessories, shoes, sensors...)
Hearing loss or ringing in the ears (tinnitus)
Managing Neurological Disorders
Promoting inclusivity and social integration
Improving Speech and Communication
General and Family Medicine
Neurology
Otorhinolaryngology
China
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8362
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CAREGIVING
MOVING IN A WHEELCHAIR: Moving using a wheelchair.
WALKING WITH A WALKING AID: Walking with a walking aid
WALKING: Walking
Multiple Sclerosis
Website
App (Including when connected with wearable)
Restoring mobility
Enhancing health literacy
Promoting self-management
Rehabilitating After Stroke
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Recovering from Traumatic Injuries
Enhancing Mental Health
Raise awareness
Caregiving Support
General and Family Medicine
Internal Medicine
Neurology
Neurosurgery
Physical Medicine and Rehabilitation
United States
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475
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8588
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COMMUNICATION: Communicating, whether by speaking, listening, or other means
CAREGIVING
Gardening
Social interaction
Alzheimer's Disease
Educational/Leisure device (book, toy, game...)
Strategy/Tip
Memory loss
Confusion
Mood swings
Depression or anxiety
Fatigue
Promoting self-management
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Raise awareness
Caregiving Support
General and Family Medicine
Neurology
Psychiatry
United States
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