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About the solution
Sixth grader Israel Smith was feeling the emotional and psychological impacts of the Covid-19 pandemic. And he assumed that any other kids were feeling the same, having to deal with the constant stream of bad news, as well as the fact that schools were closed and they weren’t allowed to be with their friends due to the social distancing measures.
Having to develop a project for his coding class, he decided to channel those feelings and created a video game to help kids cope with the stress they might be experiencing.
Israel was inspired by Space Impact, an old-school game for cellphones, and redesigned with a Covid-19 theme. In the game, players control an avatar that shoots lasers at cartoons resembling coronavirus, earning point for each one they destroy.
The young creator says he developed the game for kids to be able “to learn that they don’t have to be so afraid of the virus, that they still can have fun. They can put it out of their mind and focus on ways to kill it”.
On the page of the game, Israel wrote “A Clean and Happy Earth. I am looking at a current health problem that is affecting the world, and how by ridding the earth of the Corona Virus, we will have a clean and happy earth. I wanted to remix a game to fit COVID-19 because it is affecting the whole world right now.”
Israel also inserted in the game some informative messages about the virus and about health and safety measures that should be followed. Players will read messages like “coronavirus spreads from person to person” and “protect yourself by wearing a face covering”.
Play the game: https://scratch.mit.edu/projects/384381919
Adapted from: https://www.fastcompany.com/90517496/this-sixth-grader-reinvented-a-clas...
https://www.ajc.com/lifestyles/how-this-year-old-ellenwood-student-upped...
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Students develop game to raise awareness about social distancing measures
Video gaming
Covid19
Videogame
Educational/Leisure device (book, toy, game...)
Sore throat
Fever
Fatigue
Difficulty breathing deeply
Nasal congestion
Dry cough
Sinus pain or pressure.
Shortness of breath
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
General and Family Medicine
Infectious Diseases
Pneumology
Portugal
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Professor creates computer game to teach children the importance of social distancing
(SELF)-CARE: HYGIENE: Maintaining personal hygiene
Video gaming
Covid19
Educational/Leisure device (book, toy, game...)
Videogame
Sore throat
Fever
Fatigue
Difficulty breathing deeply
Nasal congestion
Dry cough
Sinus pain or pressure.
Shortness of breath
Promoting self-management
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Child and Adolescent Psychiatry
General and Family Medicine
Infectious Diseases
Pediatrics
Pneumology
United Kingdom
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Humanizing therapies by accompanying patients through tailored 360/AR/VR experiences while in medical treatments
CAREGIVING
Social interaction
Covid19
5 Senses support devices: (glasses, hearing aids, headphones...)
Educational/Leisure device (book, toy, game...)
Treatment/Surgical device
Videogame
Strategy/Tip
Building Supportive Community Relationships
Promoting inclusivity and social integration
Enhancing Mental Health
To improve Treatment/Therapy
Raise awareness
Caregiving Support
General and Family Medicine
Infectious Diseases
Internal Medicine
Physical Medicine and Rehabilitation
Pneumology
Spain
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