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About the solution
Julio Vazquez’s friend, Rami Wehbe, had a cerebrovascular accident, also known as a stroke. This happens when blood flow to a certain part of the brain is stopped, either by a blockage or by the rupture of a blood vessel.
Due to this, Rami was unable to use his right hand to play Zelda, a famous fantasy action-adventure video game.
This inspired Julio to invent a solution that would allow his friend to play using only his left hand.
First, Julio had created a prototype that simply squished the two joy-cons together so that the space that normally exists between them disappears, making it easier to use with just one hand, as one thumb can reach every point of the controller.
After that, he developed a more elaborate model which joins the joy-cons together in a way that allows the player to use the thumb on one side and the other fingers on the other side of the controller. To allow this, the joy-con single hand adapter has a right-angle design, which accommodates smaller hands too. Julio used 3-D printing for the design.
"This current design was the result of almost a week of research and lots of failed prototypes, as I had to ensure that it would be easy to print, lightweight and practical”, Julio said.
He then decided to share it so he could help other people who, like his friend, can only use one hand.
Blueprints for the models can be obtained on the webpage ‘Thingiverse’ and peripherals can be printed at a local 3-D printing shop.
Adapted from: http://bit.ly/2kyv8Ll
More info: http://bit.ly/2lJkOjK
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Helping people affected by neurological conditions live more independent lives again with our digital therapies for neurorehabilitation.
CAREGIVING
(SELF)-CARE: EATING: Eating independently.
(SELF)-CARE: DRINKING: Drinking independently.
(SELF)-CARE: HYGIENE: Maintaining personal hygiene
BODY BALANCE: Maintaining body balance
Multiple Sclerosis
Spinal Cord and Nerve Root Disorders
Stroke
Assistive Technology access
3d Printed
Treatment/Surgical device
Website
Muscle cramps or spasms
Difficulty coordinating movements
Stiffness or rigidity (difficulty moving)
Muscle weakness
Anxiety
Fatigue
Cold hands or feet
Restoring mobility
Rehabilitating After Stroke
Managing Neurological Disorders
Recovering from Traumatic Injuries
To improve Treatment/Therapy
Cardiology
General and Family Medicine
Intensive Care Medicine
Neurology
Physical Medicine and Rehabilitation
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5 Senses support devices: (glasses, hearing aids, headphones...)
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Stiffness or rigidity (difficulty moving)
Muscle weakness
Loss of balance
Trouble with fine motor skills (e.g., writing, buttoning clothes)
Numbness or tingling in the extremities
Twitching or involuntary movements (myoclonus)
Promoting self-management
Manage Medication
To improve Treatment/Therapy
Caregiving Support
General and Family Medicine
Neurology
Physical Medicine and Rehabilitation
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Grip
STANDING UP: Standing up from a seated position
Arthritis
Muscle Tone Abnormalities weakness
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Assistive Daily Life Device (to help ADL)
Difficulty walking or moving
Muscle weakness
Limited range of motion
Muscle pain or stiffness
Loss of muscle coordination
Muscle cramps or spasms
Joint redness or warmth
Swelling or inflammation
Difficulty standing from a seated position
Back pain
Joint pain or swelling
Restoring mobility
Managing pain
Caregiving Support
General and Family Medicine
Neurology
Orthopedics
Public Health
Rheumatology
Aging
Mobility issues
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