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About the solution
The gloves, which can be used for phone calls or face–to-face conversations, combine sensors on the fingers with a controller that analyzes hand motions in the air, compares them to a library of sign language, and then generates the verbal equivalent of the sign through a smartphone. They use flex sensors, gyroscopes, touch sensors, and accelerometers and can be adjusted to any form of sign language. The goal of the gloves is to allow the estimated 70 million people who use sign language to communicate with people who don’t.
“Once we started talking, it all sort of clicked,” said Maxim Osika, a member of Team Quad Squad. “We wanted to create something that could help them in their pursuit to communicate. The hearing-impaired students try really hard to do the best they can, but sometimes it’s really difficult.”
Maxim and the others researched the idea and were surprised to learn that no such devices are available on the market. The team decided it would create a pair of gloves that could translate sign language into spoken word.
That day, Enable Talk was born.
They started building the prototype for the gloves in January 2012 and worked though weekends and nights to finish in time for the Microsoft 2012 Imagine Cup in Sydney, Australia, in July. Enable Talk won first place in the innovation category, beating 350 students from 75 countries.
Adapted from: http://bit.ly/2jrn8ab
https://www.youtube.com/watch?v=HCAwPBbDkhk
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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SmartSole GPS - Tracker for people with Alzheimer's, dementia and autism
COMMUNICATION: Communicating, whether by speaking, listening, or other means
WALKING: Walking
CAREGIVING
Alzheimer's Disease
Dementia (Alcoholic Dementia, Vascular Dementia)
Body-Worn solutions (Clothing, accessories, shoes, sensors...)
Difficulty coordinating movements
Loss of balance
Social withdrawal or isolation
Cognitive impairment
Memory loss
Irritability or anger outbursts
Confusion
Restlessness or feeling slowed down
Anxiety
Panic attacks
Difficulty controlling impulses
Mood swings
Feelings of guilt or worthlessness
Suicidal thoughts or behaviors
Hallucinations (perceiving things that aren't there)
Dizziness or lightheadedness
Fatigue
Restoring mobility
Promoting self-management
Building Supportive Community Relationships
Promoting inclusivity and social integration
Improving Speech and Communication
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Internal Medicine
Medical Genetics
Neurology
Pediatrics
Psychiatry
United States
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1412
Angel and his brother, booth engineers, created SENIORDOME to help the elderly and those that are dependent be safer.
COMMUNICATION: Communicating, whether by speaking, listening, or other means
CAREGIVING
BODY BALANCE: Maintaining body balance
Social interaction
Body-Worn solutions (Clothing, accessories, shoes, sensors...)
App (Including when connected with wearable)
Managing pain
Promoting self-management
Rehabilitating After Stroke
Building Supportive Community Relationships
Promoting inclusivity and social integration
Maintaining Balance and Mobility
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Physical Medicine and Rehabilitation
Psychiatry
Aging
Spain
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How a deaf girl is improving communication with Comunify.
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Social interaction
Hearing Disorders
App (Including when connected with wearable)
Enhancing health literacy
Promoting self-management
Promoting inclusivity and social integration
Improving Speech and Communication
Raise awareness
Caregiving Support
General and Family Medicine
Internal Medicine
Pediatrics
Physical Medicine and Rehabilitation
Psychiatry
United States
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