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About the solution
Daniel Senn began looking for alternative ways to help his hearing-impaired son to learn how to read. Finding something that worked proved difficult, so he decided to take the matter into his own hands.
Together with his son, he developed a reading app, Poio, which consists of an adventure universe with playful characters, secret quests, sounds and letters. The difficulty is adapted to the user. The game allows children to learn letters, words and sentences through play and experimentation. As the child understands the connection between the letters and the words, the reading tasks become more challenging. Finally, the child should be able to read a storybook with 300 words on his own.
"What we see is that many of the children who struggle to learn to read, primarily struggle with motivation. Poio is built up so that it will create a sense of mastery and reading pleasure, which I think has a great effect. In this way, the children break the reading code faster and associate reading with something positive, rather than something they have to learn", he explained.
Senn's son, Aksel, was quick to break the reading code through the game.
Daniel has since launched Poio, which quickly achieved great success in the Norwegian App Store.
Adapted from:https://bit.ly/2XvI9XL
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Man develops reading app to help hearing impaired son learn to read
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Feelif is a multimedia device for blind and visually impaired people
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Reading
Video gaming
Blindness
Visual Impairment
Congenital Deafness
Hearing Disorders
App (Including when connected with wearable)
Videogame
Educational/Leisure device (book, toy, game...)
Vision problems
Hearing loss or ringing in the ears (tinnitus)
Managing Neurological Disorders
Improving Speech and Communication
General and Family Medicine
Medical Genetics
Neurology
Ophthalmology
Otorhinolaryngology
Pediatrics
Slovenia
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380
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0
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6066
Patient develops communication device
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Reading
Cerebral Palsy
Neuromuscular Disorders
App (Including when connected with wearable)
Muscle cramps or spasms
Difficulty coordinating movements
Stiffness or rigidity (difficulty moving)
Paralysis of the legs and lower body
Muscle weakness
Difficulty speaking or understanding speech
Promoting self-management
Managing Neurological Disorders
Promoting inclusivity and social integration
Improving Speech and Communication
Neurology
Pediatrics
Russian Federation
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