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About the solution
After breaking his hand during a fight, Evill was saddled with a plaster cast for a few months. “I was surprised by just how non-user friendly those cumbersome things are,” he said. “Wrapping an arm in two kilos of clunky, and soon to be smelly and itchy, plaster in this day and age seemed somewhat archaic to me.”
Evill figured there had to be a better solution, but there wasn't. So the young designer set about creating his own.
Called the Cortex cast, Evill’s new take on the plaster cast is a 3D-printed brace that follows the contours of the arm. Though still just a concept, Evill’s Cortex will be an injury-localized exoskeleton that is lightweight, washable, ventilated and recyclable. The young designer began by researching the structure of the bone. He found the trabecular, the tiny lattice-shaped structures that form the inner tissue of a bone, to be the perfect inspiration. “It was this honeycomb structure that inspired the Cortex pattern because, as usual, nature has the best answers,” he said. “This natural shape embodied the qualities of being strong whilst light just like the bone it is protecting within.”
Evill notes that the Cortex cast is still very much in the development stage. He’s currently working to nail down the optimal material for the cast and refine the scanning process. Next steps are working with a hospital to fully test the prototype and finding a manufacturer who can help make the Cortex Cast a reality. “There is much work to be done to bring the idea to fruition,” he says. “And I am actively seeking partners to work with in order to make it a reality.”
More info: http://www.evilldesign.com/
Adapted from: http://bit.ly/1sQAChs
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This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Helping people affected by neurological conditions live more independent lives again with our digital therapies for neurorehabilitation.
CAREGIVING
(SELF)-CARE: EATING: Eating independently.
(SELF)-CARE: DRINKING: Drinking independently.
(SELF)-CARE: HYGIENE: Maintaining personal hygiene
BODY BALANCE: Maintaining body balance
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Treatment/Surgical device
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Muscle cramps or spasms
Difficulty coordinating movements
Stiffness or rigidity (difficulty moving)
Muscle weakness
Anxiety
Fatigue
Cold hands or feet
Restoring mobility
Rehabilitating After Stroke
Managing Neurological Disorders
Recovering from Traumatic Injuries
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General and Family Medicine
Intensive Care Medicine
Neurology
Physical Medicine and Rehabilitation
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Reduced grip force (grip)
Joint deformity
Joint redness or warmth
Joint pain or swelling
Restoring mobility
Replacing lost limbs
Promoting self-management
Managing Neurological Disorders
Promoting inclusivity and social integration
Recovering from Traumatic Injuries
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Orthopedics
Pediatrics
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Urban exploration
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Foot Deformity
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Assistive Daily Life Device (to help ADL)
Difficulty walking or moving
Muscle weakness
Limited range of motion
Muscle pain or stiffness
Muscle cramps or spasms
Joint deformity
Joint redness or warmth
Swelling or inflammation
Difficulty bearing weight
Muscle twitching
Difficulty getting up from the floor
Numbness or tingling in the extremities
Joint pain or swelling
Restoring mobility
Regaining sensory function
Managing pain
Preserving Organ Function
Managing Neurological Disorders
Recovering from Traumatic Injuries
Maintaining Balance and Mobility
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Orthopedics
Rheumatology
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