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About the solution
Joe noticed how good his son was at playing Angry Birds, so he started to think about developing a computer application to help children with autism learn to communicate. Hill's startup company launched Aeir Talk for the Apple iPad tablet on November 30 2011.
"I just really wanted something that was affordable and was also quality work," he said. "There were a lot of apps that did a lot of different things, but I really wanted a one-stop shop for people who had kids with autism."
What makes the app unique, Hill said, is that it allows parents to customize the flashcards, uploading their own photos, typing in their own text and recording their own voices. That allows the flashcards to be personalized for the child.
"The familiarity of things around them really helps in the learning," Hill explained.
Aeir Talk is a hit with Deacon, 8, and Hill's younger son, Gunnar, 7, who also has been diagnosed with autism. Since they've been using the app, Hill said, his sons are getting better at recognizing facial expressions, and Deacon can now call his brother and grandparents by name.
Until that moment when Deacon played Angry Birds, Hill had struggled to interact with his son and find something to hold the boy's interest. As he played the game for the first time, Deacon giggled and kicked his feet with excitement as the birds squawked and flew across the iPhone's screen, Hill recalled.
"It actually brought me to tears," said Hill. "That day was the first time we had actually sat down together and interacted for a long time."
The app is free and can be downloaded at the App Store.
Adapted from: http://bit.ly/2tzNw5D
More info: https://www.facebook.com/aeirtalk/timeline
https://www.youtube.com/watch?v=W2WLc1LszZ0
这些解决方案不应包括使用药物,化学品或生物制品(包括食品);创伤性设备;冒犯性的,商业或内在危险的内容。该解决方案未经医学验证。请谨慎进行!如果您有任何疑问,请咨询健康专家。
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Now&Me - Two college friends create an app to promote mental well-being
COMMUNICATION: Communicating, whether by speaking, listening, or other means
CAREGIVING
Depressive Disorders (Major Depression, Childhood Depression, Postpartum Depression)
App (Including when connected with wearable)
Website
Anxiety
Difficulty concentrating or making decisions
Social withdrawal or isolation
Depressed Mood
Irritability or anger outbursts
Restlessness or feeling slowed down
Loss of interest or pleasure in activities (anhedonia)
Panic attacks
Difficulty controlling impulses
Racing thoughts
Feelings of guilt or worthlessness
Suicidal thoughts or behaviors
Obsessive thoughts or compulsive behaviors
Excessive or uncontrollable worry about health (hypochondria)
Fatigue
Sleep disturbances
Enhancing health literacy
Promoting self-management
Manage Medication
Managing Neurological Disorders
Enhancing Mental Health
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Pediatrics
Psychiatry
India
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803
Richard Hanbury creates Sana Relief - a device to recovery from fatigue.
CAREGIVING
SLEEP FUNCTION: Resting
Neuromuscular Disorders
5 Senses support devices: (glasses, hearing aids, headphones...)
App (Including when connected with wearable)
Managing pain
Enhancing health literacy
Promoting self-management
Managing Neurological Disorders
Recovering from Traumatic Injuries
Enhancing Mental Health
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Neurology
Pediatrics
Physical Medicine and Rehabilitation
Psychiatry
United States
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152
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How a deaf girl is improving communication with Comunify.
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Social interaction
Hearing Disorders
App (Including when connected with wearable)
Enhancing health literacy
Promoting self-management
Promoting inclusivity and social integration
Improving Speech and Communication
Raise awareness
Caregiving Support
General and Family Medicine
Internal Medicine
Pediatrics
Physical Medicine and Rehabilitation
Psychiatry
United States
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