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About the solution
Adaptive Design Association (ADA) was established as an independent non-profit in 2001. Based in Manhattan, New York, ADA has been transforming the lives of individuals with disabilities by inventing and producing innovative, low-cost adaptive design solutions for over twenty years.
Adaptive Design Association advances healthcare, education, and social well-being by engaging everyone—novice to expert—in building custom adaptations, discovering untapped potential, and nurturing communities that thrive with diversity. It also envisions a day when adaptive design centers are operating in communities, schools, and organizations everywhere; and when all people with disabilities are fully educated, employed, and valued, in every family, society, and country.
Alex Truesdell, Founder, and Director Emeritus, began creating adaptive solutions at Perkins School for the Blind when she was a teacher for children with multiple disabilities. Alex invented and produced adaptive tools by using affordable materials such as cardboard and rolled towels. Through years of practice, Alex transformed ideas and frustrations into highly customized and successful solutions. In 2015 The MacArthur Foundation recognized ADA's innovative approach to solving critical global problems by awarding Alex with a MacArthur Fellowship.
Today, under the leadership of Executive Director Jennifer Hercman, Adaptive Design Association has grown its programmatic scope to strengthen adaptive solutions for individuals with physical disabilities, producing three-dimensional communication learning cards for the visually impaired, and launching an innovative work program for students with Autism in the New York Public School system.
Find more information at: https://www.adaptivedesign.org/
Instagram: https://www.instagram.com/adaptivedesigninc/?__coig_restricted=1
Facebook: https://www.facebook.com/adaptivedesign
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Collaborator Pierluigi Mantovani creates Evolution Devices - solutions that aim to transform Multiple Sclerosis Management
CAREGIVING
BODY BALANCE: Maintaining body balance
STANDING UP: Standing up from a seated position
WALKING: Walking
Multiple Sclerosis
Assistive Daily Life Device (to help ADL)
Walking Aid (wheelchair/walker/crutches)
App (Including when connected with wearable)
AI algorithm
Body-Worn solutions (Clothing, accessories, shoes, sensors...)
Restoring mobility
Regaining sensory function
Managing pain
Promoting self-management
Preserving Organ Function
Managing Neurological Disorders
Maintaining Balance and Mobility
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Internal Medicine
Medical Genetics
Neurology
Physical Medicine and Rehabilitation
United States
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Collaborator James Leckey makes equipment to improve the quality of life and social inclusion of children with special needs
MOVING IN A WHEELCHAIR: Moving using a wheelchair.
BODY BALANCE: Maintaining body balance
STANDING UP: Standing up from a seated position
Playing
Neuromuscular Disorders
Assistive Daily Life Device (to help ADL)
Walking Aid (wheelchair/walker/crutches)
Assistive Technology access
5 Senses support devices: (glasses, hearing aids, headphones...)
Restoring mobility
Promoting self-management
Managing Neurological Disorders
Promoting inclusivity and social integration
Maintaining Balance and Mobility
Raise awareness
General and Family Medicine
Neurology
Orthopedics
Pediatrics
Physical Medicine and Rehabilitation
United States
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Humanizing therapies by accompanying patients through tailored 360/AR/VR experiences while in medical treatments
Grip
CAREGIVING
WALKING: Walking
WALKING WITH A WALKING AID: Walking with a walking aid
Social interaction
Covid19
5 Senses support devices: (glasses, hearing aids, headphones...)
Educational/Leisure device (book, toy, game...)
Treatment/Surgical device
Videogame
Strategy/Tip
Restoring mobility
Regaining sensory function
Improving respiratory function
Enhancing health literacy
Promoting self-management
Restoring heart health
Preserving Organ Function
Rehabilitating After Stroke
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Recovering from Traumatic Injuries
Enhancing Mental Health
Maintaining Balance and Mobility
Improving Speech and Communication
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Infectious Diseases
Internal Medicine
Physical Medicine and Rehabilitation
Pneumology
Spain
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