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About the solution
Eva García Ramos's journey with WIVI Vision began with a deeply personal experience - the diagnosis of her mother's neurological disease at the age of 50, manifested through her eyes. The tragedy of her mother's premature death at 60, coupled with the realisation that earlier detection could have been possible, became the catalyst for Eva's foray into the ocular health sector. Eva, collaboration with Juan Carlos Ondategui-Parra (PhD), created WIVI Vision as an immersive solution to assess and address visual dysfunctions through 3D clinical games based on AI.
WIVI Vision objectively assesses over 50 parameters in five visual areas, offering a personalized visual training program for users. Its uniqueness lies in incorporating both assessment and treatment for all visual areas, introducing user control as a new feature. The standard treatment period is significantly reduced, making it a cost-effective alternative for users and specialists.
Approximately 10% of children (5 to 15 years old) suffer from serious visual dysfunctions, with half going undiagnosed. Many remain undetected, causing adaptation problems and limiting daily activities. WIVI addresses this issue by offering early diagnosis and personalized treatment, improving or eliminating symptoms in 95% of cases. Remarkably, misdiagnoses of dyslexia and ADHD are common, and WIVI aims to reveal visual dysfunctions as possible causes for attention problems. WIVI Vision aims to fill this gap by providing early diagnosis and effective treatment.
WIVI Vision, developed as part of the EyeWideVision project by E-Health Technical Solutions (EHTS) in Barcelona, is a diagnostic and treatment tool for visual dysfunctions. EHTS follows a triple approach, emphasizing the continuous development of WIVI, obtaining certifications, and focusing on prescribers. The goal is to establish WIVI as a global standard in the assessment and treatment of visual dysfunctions.
From assessment to vision improvement, WIVI uses 3D visualization to assist in treatment, providing crucial information to healthcare professionals. By describing the skills and capabilities of the visual system, WIVI contributes to screening and early identification of diseases, solidifying its role in enhancing ocular health worldwide.
Recently, there is already confirmation that its software complies with the essential requirements set by the European Union. Obtaining the CE Marking attests to the commitment to health, safety, and environmental standards outlined in various product guidelines.
With this marking, the product gains the freedom to circulate freely in the European Free Trade Association (EFTA) and the European Union (EU). Notably, WIVI Vision software has also been validated as a medical device by the Ministry of Health of Spain.
More information in the interview: https://canalceo.theobjective.com/eva-garcia-ramos-ceo-wivi-tan-importan...
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Teeny Weeny VR- a new way of terapy for autistic children.
CAREGIVING
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Autism
AI algorithm
Anxiety
Difficulty concentrating or making decisions
Social withdrawal or isolation
Promoting self-management
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Improving Speech and Communication
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Neurology
Pediatrics
Psychiatry
United Kingdom
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Dad combines devices to help disabled child use computers
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Playing
Cerebral Palsy
Assistive Technology access
AI algorithm
Restoring mobility
Promoting self-management
Managing Neurological Disorders
Promoting inclusivity and social integration
Improving Speech and Communication
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Child and Adolescent Psychiatry
General and Family Medicine
Neurology
Pediatrics
Canada
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Now&Me - Two college friends create an app to promote mental well-being
COMMUNICATION: Communicating, whether by speaking, listening, or other means
CAREGIVING
Depressive Disorders (Major Depression, Childhood Depression, Postpartum Depression)
App (Including when connected with wearable)
Website
Anxiety
Difficulty concentrating or making decisions
Social withdrawal or isolation
Depressed Mood
Irritability or anger outbursts
Restlessness or feeling slowed down
Loss of interest or pleasure in activities (anhedonia)
Panic attacks
Difficulty controlling impulses
Racing thoughts
Feelings of guilt or worthlessness
Suicidal thoughts or behaviors
Obsessive thoughts or compulsive behaviors
Excessive or uncontrollable worry about health (hypochondria)
Fatigue
Sleep disturbances
Enhancing health literacy
Promoting self-management
Manage Medication
Managing Neurological Disorders
Enhancing Mental Health
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Pediatrics
Psychiatry
India
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