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About the solution
Our solution arises to respond to the social problem of dementia that affects thousands of people globally. Currently, we know 40% of these cases are due to 12 modifiable risk factors, mainly the social isolation, physical inactivity and depression.
The exercogs are a therapeutic tool created for dementia prevention programs. This is an innovative tool that combine physical exercise, cognitive skills, and social interaction in a single activity. It is worth emphasizing that these games are played in group whithin a game scenario specially designed to promote social interaction, allowing the creation of healthy connections between older people that are fundamental for their mental and emotional health. In addition, the exercogs are gamified and use augmented reality to provide an interactive and motivating experience.
The exercogs have different levels of difficulties that allow the adaptation of the activities to the needs and potential of each person.
In the physical domain, the games allow us to work on mobility, motor coordination and balance. On a cognitive level, they work on attention, executive functions and memory.
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
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2024
Memory Lane Games - Reigniting memories for those with Dementia & Alzheimer's
CAREGIVING
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Alzheimer's Disease
App (Including when connected with wearable)
Videogame
Memory loss
Recovering cognitive function
Promoting self-management
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Enhancing Mental Health
Improving Speech and Communication
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Neurology
United Kingdom
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417
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0
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8042
Cane helps blind people recognize faces
COMMUNICATION: Communicating, whether by speaking, listening, or other means
WALKING WITH A WALKING AID: Walking with a walking aid
Urban exploration
Traveling
Social interaction
Blindness
Assistive Daily Life Device (to help ADL)
Walking Aid (wheelchair/walker/crutches)
Vision problems
Sensitivity to light or sound
Restoring mobility
Promoting self-management
Managing Neurological Disorders
Promoting inclusivity and social integration
Maintaining Balance and Mobility
Improving Speech and Communication
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Neurology
Ophthalmology
United Kingdom
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117
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1795
Collaborator Pierluigi Mantovani creates Evolution Devices - solutions that aim to transform Multiple Sclerosis Management
CAREGIVING
BODY BALANCE: Maintaining body balance
STANDING UP: Standing up from a seated position
WALKING: Walking
Multiple Sclerosis
Assistive Daily Life Device (to help ADL)
Walking Aid (wheelchair/walker/crutches)
App (Including when connected with wearable)
AI algorithm
Body-Worn solutions (Clothing, accessories, shoes, sensors...)
Restoring mobility
Regaining sensory function
Managing pain
Promoting self-management
Preserving Organ Function
Managing Neurological Disorders
Maintaining Balance and Mobility
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Internal Medicine
Medical Genetics
Neurology
Physical Medicine and Rehabilitation
United States
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