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About the solution
Verbally has the aim of helping users with speech disabilities by allowing them to tap the words they wish to communicate onto the app’s keyboard, or choose from pre-prepared words or phrases, which are then in turn transmitted into audio phrases.
They were inspired by their mother (and aunt) Nirmala, who lost her voice as a side effect of ALS. Nirmala had been a music teacher for 40 years, and in 2009, her voice began to fail.
When Ajay went to the market to look solutions, he realised the options available were too expensive.
“When my cousins, Anil and Gautam Godhwani, saw the impact that the loss of communication was having on their mother, they asked me to help them to research the available products. Our research revealed expensive options with lengthy wait-times for delivery. Because ALS is a degenerative disease, the delay was even more frustrating than the cost. Our aggravation grew as we started to use one of the products with Auntie and found it hard to learn, cumbersome, and unreliable. Out of this frustration and fear of losing valuable time with someone we loved so dearly, some major decisions were made. I left my job, founded Intuary, and began working full-time toward designing and building my own solution for Auntie. That is how Verbally was created”, he explained.
One of the features of Verbally is a full keyboard in which to type the speech the user wishes to communicate, as well as a “Core Words Grid”, which offers over 50 essential words, designed to save users with less mobility 50 percent of the taps required to input sentences.
The app has customizable features and can be used offline.
Verbally is free (but has a premium version) and is available for iOS.
Adapted from: https://tcrn.ch/2oEF2Nb
More info: http://verballyapp.com
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Proloquo2Go – App to help people communicate
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COMMUNICATION: Communicating, whether by speaking, listening, or other means
Social interaction
Paralysis
Autism
Cerebral Palsy
Brain Stroke
Brain Injury (Abscess, Brain Barrier Defect, Brain Contusion, Brain Hemorrhage, Brain Edema)
Assistive Daily Life Device (to help ADL)
Assistive Technology access
App (Including when connected with wearable)
Tremors
Muscle cramps or spasms
Difficulty coordinating movements
Muscle weakness
Difficulty speaking or understanding speech
Trouble with fine motor skills (e.g., writing, buttoning clothes)
Twitching or involuntary movements (myoclonus)
Acquired language impairment (Aphasia)
Promoting self-management
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Improving Speech and Communication
Caregiving Support
Clinical Pathology
Medical Genetics
Neurology
Pediatrics
Rheumatology
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337
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6606
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CAREGIVING
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Epilepsy
App (Including when connected with wearable)
Muscle cramps or spasms
Stiffness or rigidity (difficulty moving)
Loss of balance
Sleep disturbances
Anxiety
Twitching or involuntary movements (myoclonus)
Seizures
Managing Neurological Disorders
Enhancing Mental Health
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Caregiving Support
General and Family Medicine
Neurology
Psychiatry
Public Health
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540
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Social interaction
COMMUNICATION: Communicating, whether by speaking, listening, or other means
Alzheimer's Disease
Book/Comic
Educational/Leisure device (book, toy, game...)
Memory loss
Confusion
Sleep disturbances
Depression or anxiety
Managing Neurological Disorders
Promoting inclusivity and social integration
Enhancing Mental Health
Improving Speech and Communication
Caregiving Support
Neurology
Psychiatry
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