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About the solution
Reignwel harnesses AI technology to connect individuals from the creative community of color with vital mental health resources, providers, and diverse support methods globally.
The platform emphasizes personalized wellness by prioritizing representation in mental health services, ensuring users access professionals who understand their experiences and cultural nuances, and fostering continuity in therapy. For those uncertain about the best therapy method, the quiz guides help discover the most suitable approach.
The Reignwel Community is also engaging with like-minded providers, creatives, and facilitators, offering mutual support, resource sharing, and the opportunity to host meetups.
The mission at Reignwel Global Centers is to provide accessible mental health options for creatives of color, aligning with Sustainable Development Goals for mental health awareness and educational resources. From music and art therapies to nutrition and plant-based support, Reignwel advocates a holistic approach to mental wellness, empowering individuals across borders to discover diverse methods fostering mental well-being.
Through AI-backed assessments, this solution tailors suggestions based on users' interests, amplifying joyful coping mechanisms within the platform. Reignwel aims to chart mental wellness needs within the creative community, identifying avenues for enhanced support and services tailored to their specific experiences.
Their journey stems from personal struggles and loss within our community, underscoring the urgent need for accessible mental health resources. Reignwel offers guidance to creatives navigating mental health challenges globally. You can sign up for early access.
Source of information: https://reignwel.com/#about-reignwel
Follow them on: https://www.facebook.com/ReignwelGlobal
This solution shall not include mention to the use of drugs, chemicals or biologicals (including food); invasive devices; offensive, commercial or inherently dangerous content. This solution was not medically validated. Proceed with caution! If you have any doubts, please consult with a health professional.
DISCLAIMER: This story was written by someone who is not the author of the solution, therefore please be advised that, although it was written with the utmost respect for the innovation and the innovator, there can be some incorrect statements. If you find any errors please contact the patient Innovation team via info@patient-innovation.com
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Grip
CAREGIVING
WALKING: Walking
WALKING WITH A WALKING AID: Walking with a walking aid
Social interaction
5 Senses support devices: (glasses, hearing aids, headphones...)
Educational/Leisure device (book, toy, game...)
Treatment/Surgical device
Videogame
Strategy/Tip
Restoring mobility
Regaining sensory function
Improving respiratory function
Enhancing health literacy
Promoting self-management
Restoring heart health
Preserving Organ Function
Rehabilitating After Stroke
Managing Neurological Disorders
Building Supportive Community Relationships
Promoting inclusivity and social integration
Recovering from Traumatic Injuries
Enhancing Mental Health
Maintaining Balance and Mobility
Improving Speech and Communication
To improve Treatment/Therapy
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Infectious Diseases
Internal Medicine
Physical Medicine and Rehabilitation
Pneumology
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SLEEP FUNCTION: Resting
5 Senses support devices: (glasses, hearing aids, headphones...)
App (Including when connected with wearable)
Managing pain
Enhancing health literacy
Promoting self-management
Managing Neurological Disorders
Recovering from Traumatic Injuries
Enhancing Mental Health
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
Child and Adolescent Psychiatry
General and Family Medicine
Neurology
Pediatrics
Physical Medicine and Rehabilitation
Psychiatry
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How a mother and daughter created a start-up to get mental health support to every child in need
COMMUNICATION: Communicating, whether by speaking, listening, or other means
CAREGIVING
Social interaction
App (Including when connected with wearable)
Managing pain
Enhancing health literacy
Promoting self-management
Managing Neurological Disorders
Enhancing Mental Health
Preventing (Vaccination, Protection, Falls, Research/Mapping)
Raise awareness
Caregiving Support
General and Family Medicine
Pediatrics
Psychiatry
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